The 94MER Bench Sheets
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The 94MER Bench Sheets
The reference we actually use at the bench. Every symptom table has a free check before the part column — because half the time the fix costs nothing, and a parts store telling you that is the whole point.
Opens straight away. No email required, nothing to confirm — if you came here from a card in your order, this is the thing it pointed at.
What's in it
- Symptom → part tablesHandhelds and consoles. Each row starts with the free check to run first, then the part if that fails.
- The fastener chartWhich driver actually opens what. A DualSense takes four Phillips #00, not Torx. The 4.5 mm gamebit everyone buys is for cartridges, not the console.
- Power-supply polarity trapsSega Model 1 is centre-negative; Model 2, 32X and Game Gear are centre-positive. The NES brick is AC, the SNES is DC, and they fit each other's jacks. This page alone saves consoles.
- Stick drift by revisionWhich models drift, which replacements exist, and when a hall effect or TMR stick is worth it over a like-for-like.
- Model-number decoderAGS-001 vs AGS-101, FTR-001 vs JAN-001. The reason the wrong part arrives.
- Screw map, job log and test sign-offPrint them, use them on the bench, stop losing screws between teardowns.
Rev 1.1 — fact-checked September 2026, including the 2025 ten-year retrobright study that changed our advice on shells.
Want to know when parts land?
One email on Saturdays: what came back in stock, what's low, and what the retro market did that week. No daily blasts.
While you're here
Every listing on this store tells you what it fits and what it does not, so you order once instead of guessing and returning.
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